Nakanai Kimi to Nageki no Gensou 02 – Aitouka

August 17th, 2008

umg2-jessica

Jessica ♥ ♥ ♥

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Posted in Doujin, Higurashi | 20 Comments »

Kyouran Kazoku Nikki #19 — Contains No Raichou

August 17th, 2008

 

And that’s a damn pity.

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Posted in Kyouran Kazoku Nikki | 3 Comments »

Wherein I Make Battle Moon Wars Act 4 Playable: Stage 50 Glitch

August 17th, 2008

  

If you made it to stage 50 and the game suddenly stopped working, you’re not alone. Werk left some bad code in there which forces the game to endlessly wait for something that is apparently never going to happen. Replace your data9.dat with this one and things will work fine. Alright. Enough random acts of fixing parts of stages that I haven’t even gotten to myself yet. Off to Sleepyville. Population: Me.

Posted in Battle Moon Wars | 12 Comments »

C74 — Fuuka Taisen Impressions… Sort of…

August 17th, 2008

I’d have more to say, but it crashed when I was about halfway playing through story mode with Nao (obviously the best HiME) when it crashed, and now when I try to open the game, it blue screens my poor computer. It’s certainly full of more than its fair share of glitches, that’s for sure. Still what little I did get to play was pretty enjoyable, just about five or six years too late. It’s a great little fighter compared to… say… Queen of Hearts, and it’s a couple notches below EFZ, but it has its own little charm. I love Haruka’s cosplay attack, changing characters into other people their VA voiced, even if it does no damage. It’s worth it for the humiliation. Sibladeko’s apparently been having better luck getting it to run than I, and has been uploading all sorts of neat little easter egg videos in the game, such as the above, and Yukariko’s Alessi attack of turning the opponent into their child version.

Posted in Doujin | 2 Comments »

C74 – Magical Battle Arena Redux Ver. Ruru, Nowel, and Naga

August 17th, 2008

No clue why some people are having issues installing the patch. Everything went completely dandy for me. If you’re curious about the move in the video above where Ruru just sort of cowers, it’s a melee counter, but she just looks sad when nobody attacks her. After playing through Ruru’s story mode to unlock Nowel, I have to say that the battle royale on the last stage was pretty amazing. Since friendly fire hurts you (which I learned the hard way when Nanoha Starlight Breaker’d a Gadget Drone my Sakura was fighting), I hung back and just watched all the lasers flying through the air. I’m pretty sure I saw a Kirara Nova Bomb the Fate clone before Nanoha shot straight down to finishit off. Of course, then final-boss-permanent Overdrive Nowel showed up and killed everybody but me in a single rain of death. Thank goodness for friendly fire after all.

Posted in Doujin | 19 Comments »

C74 — Armed Seven Impressions

August 17th, 2008

 

I had ignored the trial before but I think this is the first time the full version has been released. I could be wrong though. Whatever. It’s like a field trip back to an arcade in the early 90s! And I’m perfectly fine with that. I don’t know what it is about this one… perhaps the fast pace, yet relatively easy difficulty that keeps me engaged without boring me, but I’m really having a ton of fun playing this. It really does have all the depth of an early 90s arcade game though. Hell, the sprites look like they were taken straight from Front Mission: Gun Hazard.

Posted in Doujin | 1 Comment »

Absolutely Lovely Children #20 — Urusai! Urusai! Urusai!

August 16th, 2008

 

Doesn’t sound so cute when it’s coming from a thermonuclear squirrel.

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Posted in Zettai Karen Children | 2 Comments »

C74 — TWilight refrAIN Impressions

August 16th, 2008

     

I really liked this game’s predecessor, TWIlight INSanity, and so far, I really like TWAIN too. I’m not sure why it hates FRAPS though. As soon as I loaded it, the framerate plummetted, but it was fine so long as FRAPS wasn’t running. Whatever. I was all ready to praise it for feeling quite a bit more ‘new’ than Subterranean Animism, but then the stage E1 boss (Mimi) theme is a remix of one of the TWINS boss themes. Oh well, it still feels like they’re doing a lot more with this one than Zun is with the Touhou series as of late. The rather nice art is certainly a pleasant change of pace, and it certainly has one thing the Touhou series doesn’t… pretty boys in dresses. The style is definitely a lot more cutesy and less techno-crazy than TWINS, which I kind of miss, but this is still an extremely solid game that you should definitely check out.

Posted in Doujin | 5 Comments »

C74 — Magical Battle Arena – Fate, Sakura, and Sarara Demonstration

August 16th, 2008

 

Ha. I had been wondering what The Mirror was going to do for Sakura. Apparently you get about 30 seconds as whoever you’re targeting. Silliness. Everybody else is unlockable (Ruru, Nowel) or downloadable (Lina, Naga, and Kukkuri). Sarara’s nowhere near as good as I was expecting her to be. She plays like a very very fat and slow Nanoha that covers up the entire area that you’d like to be able to see. Her Melee-Special is a little weird too. It forms the little options around her, and then you tap it again to fire them off one at a time. Fate’s not bad, but I think that the jacket change as one of her specials makes it a wasted slot. Sakura’s a pretty nice character. Pretty similar to Kirara, only with the ability to morph into other people, so at least you can be on even footing with them at any give time. Create could use some help though. It completely whiffed two out of the three times I used it. Her basic projectile yell is also irritating as all hell.

And the story mode where you fight Gadget Drones makes me laugh. They have severely beefed up the one on one AI too. These little girls can be vicious little tramps. I was highly HIGHLY amused during the Kirara/Sarara teamup battle against Nanoha/Fate in Kirara’s path though. I was exchanging shots with Nanoha, when suddenly a giant energy blast arced out of the sky and blasted her straight down into the ocean That kind of amusement doesn’t have a pricetag.

Posted in Doujin | 48 Comments »

C74 — Battle Moon Wars Act 4 Quick Note

August 16th, 2008

   

Bowgirl Sakura is pretty hot… and with all her support skills already in place, awesome as hell now. Anyway, the first stage of Act 4 is an all out brawl, which I so am not in the mood to spend an hour slugging through. As far as translation and whatnot go… good news! The interface is basically unchanged. Data10 contains only 10 files to update, and while one of them is the Spirit Search, which is one of the more irritating things to edit, it’s done in a far simpler manner this time. Expect a patch out by the end of next weekend, if not sooner, bringing the old Act 3 patch up to date with the new stuff here, as well as covering all the Act 4 battle quotes, victory conditions, etc etc.

Posted in Battle Moon Wars | 4 Comments »

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