Galactic Hors D’oeuvres – Project GA Alpha Patch V0.4
June 1st, 2009
Can’t let you do that, Star Fox!
Posted in Galaxy Angel | 12 Comments »
Can’t let you do that, Star Fox!
Posted in Galaxy Angel | 12 Comments »
Not content to just give us Ryougi, they’re also adding in a third (technically, 7th through 9th) version of Akiha in her school uniform. They’ve been uploading quite a few short clips to the official site, reproduced on youTube for your enjoyment. Ryougi actually looks she has a pretty similar moveset to Nanaya (well, F-Nanaya) on the ground and Warc in the air, albeit a bit slower than either of them, while S.Akiha, is… well… another Akiha with all kinds of new flame tricks. Her damage output also seems nuts, especially for an Akiha. 5K on a meterless BnB? Ouch. Maybe Ryougi’s just got crap defense though.
Man… the year long wait for the PC port is going to kill me. A few more vids after the cut.
Thanks to Setrajonas for the heads up.
Posted in Melty Blood | 12 Comments »
Man, I really haven’t been paying attention to the doujin scene lately…
Anyway, MKV comes from NRF, who did the rather spectacular Big Bang Beat, and it wasn’t great just because it was based on AliceSoft’s stuff. Unfortunately… this one doesn’t really look anywhere near as good, but I guess we’ll see. It’s out next week. Maybe I’ll play some while waiting for Werk to fix the inevitable problems they’ll introduce with the Perfect edition.
Video shamelessly stolen from Bellreisa. He’s got a couple more uploaded. Go bother him.
Posted in Doujin | 5 Comments »
Nice to see that Nanaya’s getting a new attack since his old ones are pretty lame. Otherwise, not really much else we haven’t seen before, aside from Magical Amber’s giant ass. Out next week. Hopefully they won’t putz up early files too much and I’ll be able to quickly get a patch out to encompass the new stuff. They’ve also uploaded a new demo, although from the screenshots they posted, it looks like it’s just the original act 1 demo with the new engine.
Edit: The trial is a free release of act 1 with the new engine and the new attacks for Takumi, Haruna, and Nanaya… but if you’re lazy… just watch this.
Posted in Battle Moon Wars | 6 Comments »
Now we just need to figure out a way around this whole "All strings must be 32 characters or fewer" nonsense and we’ll be cooking with gas! Amusingly (in a certain masochistic sense), all the battle quotes are in a more or less unsorted and only vaguely clustered list. I have no idea what even triggers some of them, and the fact that the Angels will whine about a single missile out of eight missing is certainly making actually applying context here via trial and error quite a spot of fun.
Posted in Galaxy Angel | 14 Comments »
Famitsu is reporting that MBAA’s PS2 port will be released in August of this year, and if Act Cadenza is any indication, the PC version will follow about a year later. Edit: And who is that in the lower right I wonder….
Meanwhile, some NINE BLOODY MONTHS after they put out Act 4, Werk is finally getting around to releasing the "Perfect Edition" adding Saber Lily, Magical Amber, and new versions of Takumi and Haruna at the end of the month. Hopefully they won’t break the game again this time, or maybe even fix the inane number of bugs left over from their last update. A man can dream.
Posted in Melty Blood | 14 Comments »
No, I haven’t played it yet. Yes, I have a migraine at the moment so will not get around to it (or ZKC) until tomorrow. Losing an hour of sleep to DST probably won’t help my brain either. The mysterious UFOs in the lower right corner are the new scoring gimmick. You collect them, and spawn a UFO (type/what it does depends on colors collected), then they spawn a big UFO in the middle of the screen. When its life is reduced to zero, it explodes like a small bomb with a score multiplier attached to all the bullets it cancels. It also appears to be significantly less difficult than the last two iterations, at least on Normal. It’s always the Stage 4 boss that’s nasty as all get out though.
Posted in Touhou | 5 Comments »
Demo due out March 8th. Full version in the summer. And lookit the return to separate power and bombs as well as a playable Sanae. God only knows what the UFO slots in the lower left are. Maybe it won’t be as painfully difficult as the last couple. Although after NUCLEAR CROW IN HELL, an alien/pirate invasion seems almost mundane.
Posted in Touhou | 18 Comments »
Well, I’m tremendously disappointed that the triple Nanoha/Hayate/Fate tech is just Hayate’s desperation Super, but eh… what can you do? I’ve only had a chance to barely muss around a little bit, but I’m heading out for dinner shortly, so I probably won’t get a chance to do much of anything with this for the rest of the night. They’re all pretty predictable though. Hayate is slow as snot with wide area attacks and mainly supported by her freezing/horribly animated stunning shots.
Posted in Magical Battle Arena | 7 Comments »