The important things here are that we get to see most of the new characters in action a bit more. No new characters here though. Fate looks like she could be a pretty vicious melee character given the huge arcs on her melee combos, and Nowell looks to be every bit of the Hayate clone as expected.
Due out at Comiket, along with Subterranean Animism and BMW Act 4 and god only knows what else.
Well, pretty much the same as every other Melty Blood OP, which is to say, relatively cheap, lots of flashing lights, and nonsensical text splashed all over the place. At least it shows that they’re making progress. Hopefully the PC port will be a little bit faster this time around.
Why does almost every single new doujin news post seem to be about Magical Battle Arena? Oh well. Another new and original character. Given how much of a knockoff of Nanoha she looks like, only with darkness based and wide area attacks, I have to wonder why they didn’t just use Hayate. Nice to see the roster still expanding though. A few more pics after the cut. Thanks again, Aers, for paying closer attention to Fly-System’s blog than I.
Ha HA! Deception in advertising! I’m at a loss for words regardless.. Apparently it’s an original character named Ruru (get it, dorirururu… I think that just sprained my brain.) Why they didn’t just punt on it and use D4 Princess is beyond me, but allllllllllrighty. Maybe they realized how ridculously bad the show was, but then again, they’ve already got Kukuri in there, what’s a girl wearing a drill for a hat in comparison to that? More caps after the cut. Thanks again to Aers.
The sequel to TWilight INSanity, which I thought was an absolutely superb recent curtain fire game, was announced that it’ll be available at Summer Comiket in August. They put up a demo about a month ago, but I don’t think I ever mentioned it. At any rate, they updated the demo, so go pick it up. Just like TWINS, it’s got some great tunes (I especially love the western theme, but I save at -5 vs castanets) and I love how the storm develops in Aldofine’s stage.
I have to admit, Sakura’s supers look a bit silly, and Kukuri doesn’t look like she belongs at all, but Kirara and Sarara both look significantly better than I was expecting. They certainly don’t look out of place spamming giant beams at any rate.
And of course Naga and her giant golem. While I don’t like Naga all that much, I’m glad she’s in, and I’m glad that she has a giant golem as a super. It’s just right.
A veritible mountain of balance fixes. I’d bother to list them all, but after listing a couple, Tasofro just makes a note "Other fixes were also done." Assume that your favorite character has been greatly changed. A lot of the more obvious and critical bug fixes have been dealt with too, like Tenshi’s space-background glitch and Sakuya’s instant win. Still, I can only imagine there will be another patch soon since the wrong-blocking knockback is still totally… well… wrong.