Brain Damage and Haphazard Boners

February 3rd, 2015

I like to live dangerously.

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Posted in Baldr Sky | 9 Comments »

The Hits Keep Coming

December 16th, 2014

This feels even more obligatory than DS’s non-post.

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Posted in Romanesque | 17 Comments »

Obligatory Marketing Post… But Mostly Math

September 16th, 2014

This week too shall pass.

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Posted in Games | 8 Comments »

Obligatory Semiannual Comiket Fish Abuse Post

August 12th, 2014

I’ve kind of fallen off the boat on the whole Comiket thing, probably in large part to the a couple years in the blog’s nascent area being concentrated on BMW and BBB, but also the rise of Steam and the indy games in the west as well. Edelweiss making this preview promos isn’t helping either. C’est la vie. Aquastyle is putting out their like… 14th iteration of their Touhou roguelike, and Area Zero’s on about the 9th iteration of Magical Touhou Sky Arena Battle or whatever they’re calling it, Werk continues to disappoint by doing nothing but an endless stream of IM@S porn, and the twitchy fish shooter is getting a sequel. The more things change…

Posted in Doujin | Comments Off on Obligatory Semiannual Comiket Fish Abuse Post

Attack of the Glitchy Robo Grandma

June 28th, 2014

How appropriate.

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Posted in Martopia | 1 Comment »

Adventures in the Land of Cliche and Awful Execution

June 22nd, 2014

Right, Werner?

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Posted in Alruna | 6 Comments »

“We Were Making This For A Phone, But Figured, Eh, Porn.”

June 6th, 2014

 

Find a niche and fill it.

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Posted in Re;Lord | 2 Comments »

Vegetables Please Go

May 30th, 2014

I still don’t know what that means.

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Posted in Out Vegetables | 2 Comments »

Humanist Philosophy Wins Again

May 23rd, 2014

Admittedly, I didn’t put up that much of a fight.

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Posted in Games | 3 Comments »

Xuse Staff Desperately Seeking 8 Year Old For QC Purposes

May 17th, 2014

      

For those who follow these things (probably closer than I), the combat trial for the Upcoming SMT-But-Not-Really Death March was posted, and since I’m pretty sure it might go unmocked if I didn’t say anything, ye lords is it a mess of poor interface design and sloooooooooow game, even on top of that awful Idea Factory Bravely Default style of RPG. The straw that sent this from “not worth mocking” to “this is seriously how they choose to advertise their product?” came when the harmless giant golem clipped through an entire convenience store. Fantastic work, team.

Posted in Death March | 7 Comments »

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