As one of the biggest Valkyrie Profile whores in the world… why must this just be an April Fool’s joke?! Why why whyyyyy… Alright, I think I’m done with April Fool’s stuff now. Man… though… I’d buy this… or any VP clone for that matter, in a heartbeat.
Edit: In case you’re wondering what the outage was all about, that’s the power of Dreamhost and WordPress 2.5 QUAKE IN FEAR, MORTALS. Thank god that stress is gone.
I love stuff like this. It’s a little high on the Final Fantasy fanwankery side, but this is the kind of action and choreography that I grew up loving. It’s so sad to see how people hold up the number of frames used to animate blowing wind, or falling snow and call that dynamic animation. Strait Jacket is a perfect example… very well animated, but because the actual action in this action show is totally lifeless, what’s the point? Slow motion and spinning cameras seem to be the big thing these days. I swear… Advent Children just about made me ill with its flailing camera work. Watch the camera work on this one… rarely jumps or shifts perspectives entirely, letting you actually follow the action instead of trying to overwhelm you. I miss just watching Jackie Chan flail around like the awesome little midget that he is. Anyway, I’ll keep this brief because it’s time you should be spending watching the above. Even fanwankery aside, it’s pretty damn awesome. Obviously, check out the prequel as well. Also, I still find it hilarious that Hitomi (voiced by Horie Yui, don’t forget) is the counter to Tifa.
The first half of that game was pretty embarassing… stupid Komachi simply marched downfield and Higen Retoured me every single time she got the ball. …what? I have to keep myself amused while babysitting somehow. We also watched Veggie Tales, Mahoraba and then one of us built a block tower while the other repeatedly knocked it over. Then we both had pudding. Story of my life, really. Uh… back to your regularly scheduled programming tomorrow.
New demo movie update shows that Fly’s been tightening up the code and performance stuff pretty majorly. The camera seems a little more spastic, but everything is looking a lot more fluid and quicker paced than the demo from two months ago. Now we just need to see Fate and Sakura in action.
Yes yes, still making my way through the dregs. If the style doesn’t make it immediately obvious, Dynagon is Platine Dispositif’s latest offering, and like many of them, relies strongly on very basic mechanics filled with overwhelming the screen with stuff. You can shoot, dig holes, and then detonate enemies that fall in the holes which sets off a chain of explosions. Of course, you get hurt if you just wade into a mass of enemies, but by just setting off a chain, it generates a ton of health items. The real challenge is the ticking clock. The run above is stage 1 on easy. On the harder mode, you have about half as much time to start, which makes things… difficult to say the least. Still just a short trial though, so we’ll see how the final version turns out.
Just like the original eXceed 2nd, this is a perfectly suitable Ikaruga clone. It’s not going to win too many awards for creativity as almost all of the bullet patterns are just variations on covering the screen with the two colors and forcing you to just pick which one to dodge and then absorb the others, which is generally not too difficult, aside from the unnaturally gigantic hit box. I think I’m just used to precision flying. If you liked eXceed 2nd or Ikaruga, you should snag this one. Otherwise, eh — it’s not a bad game by any stretch, but aside from its gimmick, it’s really not that impressive either.
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