Joker Game #01 — Mission Boring
April 5th, 2016
I'd still rather watch the live action version.
Impressions:
The live action version's ads portrayed it as Mission Impossible; full of explosives, stage magic, spy gadgets, and sex. There's apparently a scene where they blow up a clock tower wile hanging off it. This takes things in a somewhat different approach. It has none of those things. The closest it comes is that one of them might, at some point in the future, look at a watch. Instead, it has dour men talking. And then more dour men talking. And then, when you think it's about to not be dour men talking, more dour men talking. After that, it repeats itself. Making things all the worse are the dual issues of everybody being a dour-faced, black-haired man, and the only way it apparently knows how to show emotion is to have eyes open comically wide, making them look like lizard-blooded psychopaths. Or maybe that's just the Americans.
I'm not sure what's sadder here, the halfhearted attempts to call itself tradecraft or the total lack of animation. Let's call them both godawful. It is ridiculously slow. It is ridiculously visually bland. It is ridiculously bereft of any characters or stories anybody could possibly care about. And again, it doesn't even manage to make it twenty minutes before recycling an entire scene on top of all the other cheapness. I almost welcome the flailing attempts at English and disturbing cell-shaded CGI people just because they were tiny blips in the monument of boringness this constructed.
Next Episode:
Dour black and white men.
Posted in Anime | 2 Comments »
Sigh. But why all the explanations about everything? “Oh yeah let’s put a guy who knows nothing about/hates spies working with spies, that way we can have spy boss explain things to him. Also, make it seem like he hates talking but just have him calmly explain everything anyway.”