Overlord #01 — Close Ups of Skeleton Faces
July 7th, 2015
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This is why the directors make the big bucks.
Impressions:
Well, you can’t say that the promo that was nothing but a roll call wasn’t fair warning. I really have to wonder how the staff justifies this kind of thing. “Okay, so, the first episode covers only the two sentence blurb about the show.” “Do we have any interesting characters?” “Maybe later.” “Does anything interesting happen in this episode?” “No, they sit and stare.” “Do we have any character development?” “No, they sit and stare.” “Is there anything visually interesting?” “See the answer to the last two questions.” “So… what is there?” “It’s an MMO, but real.” “…Anything else?” “He squeezes a boob this one time.”
Not to repeat myself from yesterday, but this kind of total lack of any ambition and rote dedication to tired cliches with even the slightest hint of interest from the characters (or staff) is really grating on me lately. The art’s fine looking, I guess I would belligerently say if I was forced to say anything nice at all, and the thirty or so seconds that it bothered to animate were at least devoid of speedlines, but you save a lot of budget by keeping the camera firmly focused on head shots of a skeleton that spends literally the entire episode lounging around while we all get to listen to exposition, so no goddamned points for that.
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The boobs were nice.