I wonder what the difference is between a Wichborg and a Witchborg. Making fun of the Engrish aside, the demo’s been out for awhile, so this one’s not a huge surprise. The music is still terrible (though the rock themed boss with the Hall of the Mountain King remix made me smile), the bosses are jokes, and the random dress up bonus still confuses me. Still, the gimmick is relatively unique and makes it interesting to mess around with. You have no bombs, just a teleport that stops time so you can reposition yourself. It does veer towards the frustratingly hard in parts, especially the stage where you can’t kill any enemies for the first third, but it’s mostly pretty easy and certainly not a bad game to mess around with for an hour or two… assuming you keep it on mute.
Posted in Anime|Comments Off on Comiket 75 — Meglilo the Wichborg Impressions
Well, I’m tremendously disappointed that the triple Nanoha/Hayate/Fate tech is just Hayate’s desperation Super, but eh… what can you do? I’ve only had a chance to barely muss around a little bit, but I’m heading out for dinner shortly, so I probably won’t get a chance to do much of anything with this for the rest of the night. They’re all pretty predictable though. Hayate is slow as snot with wide area attacks and mainly supported by her freezing/horribly animated stunning shots.
Amazingly, a little doujin game that my poor laptop cannot handle because its video card is weak. Poor laptop has had a tough time lately. However, I’d just like to point out the VA cast here. Horie Yui and Kugimiya Rie on the protagonists (gee, obvious enough in those clips?), along with Yuko Gotoh (boo) and Tsuji Ayumi (hooray Guchuko!) among others filling out the rest of the cast. For every one of you who spazzed out about Maikaze hiring professional VAs, once again, suck it. I’m sure this is worth far more than the 20 minutes of whatever paltry entertainment you can wring out of that stone.