Tokyo Majin Gakuen Kenpucho #26 — Romeo and Juliet
October 14th, 2007
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Prelude
Impressions:
I am genuinely baffled as to what the staff was thinking here. “Yeah, sure… the show is about kids with super powers fighting monsters and each other, but you know what would be a great way to end things? Let’s have a flashback to them putting on a Romeo and Juliet play.” Honestly. This episode was just outright painful in almost every imaginable way. The art sucked, it was a goddamned happy flashback, and people were so far out of character at times that I got the feeling that they were gearing up for Aoi’s harem spinoff. God knows, the males in the show couldn’t manage a harem, unless it was in a show like Princess, Princess or Kyou Kara Maou. At least Marie had a couple cute scenes. She’s the only one in the show that’s allowed to act cute. Well, maybe Maiko too, but she’s too much of a ditz with a thing for Sagaya that I have yet to understand.
Screw summarizing this nonsense. “Aoi remembers back to them putting on a play for Romeo and Juliet (right before the Chaos stuff started)Â and then sheds a single tear as she turns to walk out into the city that she helped to destroy.” *sigh* What the hell is with Tokyo Majin and completely screwing up the endings? I should probably save that for the Final Impressions below.
Final Impressions:
*ahem* What the hell is up with Tokyo Majin and completely screwing up the endings? In the first season, they cut out all the action and had the contrast set wrong. This season, they jumped from a huge fight with the dead rising to a punch knocking out the bad guy and then inexplicably, three out of four of the Godbeast people coming down with various dread plagues. Why not four of four? I have no clue. Nobody has any damn clue. And then after that ‘arc’ ended, they switched things up and gave us a bloody clips show and then this. End on a crappier note, why don’t you?
This season was a lot less enjoyable than the first, personally. It started off pretty well with the 12 Generals attacking, but then there was a complete absence of any animated action whatsoever until Mibu and Hiyuu’s duel. Then a long period of nothing again until the penultimate episode, which, while awesome, doesn’t excuse the other 10 episodes for being rather lame. Add to this the disjointed story telling, the inexplicably motivated Chaos, and the problems at the end and… blech. Even the destruction of Tokyo didn’t really matter all that much. Why was it destroyed? Who knows. Yagyu is evil or something and they needed a distopian world to rebuild in the epilogue. Bah, says I. Bah!
Posted in Tokyo Majin Gakuen Kenpuchou | 14 Comments »
>>Why not four of four?
Why any, really? Because apparently, the only thing that happened after St. Aoi’s Deus ex Oculi was Hiyuu punching Ryuuji then flying off into the great wide open, Alan and Marie and Daigo didn’t do any more fighting after they were totally healed. Komaki and Hinano aren’t dead, which means Aoi’s Deus ex Oculi healing wasn’t just temporary…
>>the inexplicably motivated Chaos,
I think he was just a sociopath, with contact from Yagyu, maybe? I dunno, in the game, Kaosu isn’t even a character. By the time you meet him, Yagyu’s already possessed him.
>>Why was it destroyed?
The Ley Lines/Dragon Veins/Dragon Lines/WTF they call it in the dub. Seriously, that’s the game’s answer for everything. Basically, the flow of energy all converged on one point and boom. (Of course, in the game, Tokyo is the land blessed by the four gods, and as such it doesn’t get destroyed…
Way to go anime, you finally got Komaki’s personality to match her personality in the game! That’s super great! It doesn’t tell viewers why Komaki is suddenly acting WACKY AND GENKI instead of OBNOXIOUS AND BITCHY, though.
Also, I think the whole message of this episode, about Hiyuu having friends and being happy and accepted would be better if, say, the next chronological episode hadn’t involved him turning into an emo asshole.