Garo #14 — Holding Pattern

January 16th, 2015

  

That girl’s chest creeps me out.

Impressions:

Say whatever you want about creating monsters and killing people, at least Mendoza knew how to run a kingdom. And why is Alfy so surprised about being a prince and having to do prince things? Hasn’t he been a prince his whole life? Does bureaucracy spring up in place of dead monsters to fill the vacuum?

Anyway, while Death Parade took a more cerebral/hands-on(-the-wang) approach to shoddy writing, this one went all Leminy Snicket at around the halfway point where the evil monster of contrivance stampeded through and all of a sudden, you couldn’t go five feet without tripping over a secret door and letting loose some ancient evil. It’s a good thing that kid knew about the whole thing (sort of) and blurted it out at dinner a couple minutes prior! Otherwise, it would have been completely random monster(s) of the week! 

One day, I’ll also have an answer for why they don’t immediately transform and kill the horrors but have to struggle against them in non-magic form first. “To draw things out” and “to pretend like they’re threats” are the only answers I can think of. This one was especially bad as it took a whole one sword swing to kill the main of the two monsters after it spent about five minutes dragging the damsel around. It’s not like they’ve ever shown even an inkling that horrors can be turned back to people or that talking does anything. Quit posturing or gabbing at them and just get down to business before they cause any collateral damage. It’s not like you were just yelling at anybody a couple episodes ago about that or anything after all. 

Next Episode:

Tinkering.

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