Touhou Sky Fight Impressions

August 15th, 2010

                 

Man, is this the Comiket of terrible control schemes? You may as well just give yourself Carpal Tunnel now. Sky Fight uses the same control as Joust or Balloon Fight that involve rapidly tapping a button just to stay afloat. That’s okay in the party/free-for-all mode, but then they demand precise control in the single player modes. That doesn’t work. The party mode is kind of fun, but janky controls can be frustrating. The ⑨ item also has various effects, but most boil down to losing control of your character who then kills themself for the next 5 seconds. The stage hazards can also be irritating, but at least they don’t meow at you incessantly. Nice music and love the story mode presentation at least. And it has netplay built in, not that I can imagine adding lag will help things.

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Touhou Sky Fight PV

July 15th, 2010

Area Zero (formerly Fly Systems, developers of Magical Battle Arena) finally put out a PV for their upcoming game, Touhou Sky Fight. It’s not the MBA clone I was expecting, but looks like a really fun little arcade brawler of sorts. I can’t say that I’m a huge fan of all the voicing choices, unlike MBA’s, which were pretty spot-on. At least the music’s still awesome.

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