Sora Impressions
August 14th, 2010
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Well, the good is that if you liked the trial from last year, this is more of the same. The bad is that they didn’t improve much either. The mechanics are still very basic, the controls a little frustrating at times, especially with the dashes being hard to control and sometimes sending you in the completely wrong direction… along with the screen simply pulling you in directions. They also made the incomprehensible decision to force you to sit through about a 5 minute unskippable introduction that you must watch every time you load the game until you complete the first stage, at which point you must play the first stage again to unlock the second stage. That’s just… moronic. Nice music at least, although it’s a little overly electronic for my tastes. You unlock more weapons and whatnot that you can switch out of the basic slots as you progress, and like Suguri, is trying to sell itself as having some kind of overly melodramatic plot, but eh… what can you do? And I’ve still got three Touhou RPGs sitting in front of me, begging for attention. Oi.
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