Atelier Thighza #01 — Somewhat Hovering Monsters

July 1st, 2023

 

How dangerous.

Double length premiere, and I don't feel like splitting it into two posts.

Impressions:

Saturdays are quite awful this season, and this is somehow already attempting to compete for the Worst in Show position. Not that I expected much from it given my very, very, very low opinion of the source game, plus the usual JRPG adaptation issues, but man, ugh. Horrendously poor animation, no plot whatsoever, let alone one that would require a double length premiere, and the characters are all empty-headed imbeciles. Repeated close-ups of her ass and that she wants to Do Her Best are trying to carrying the whole thing.

Yeah, sure, that makes it the same as the game, but this was your chance to look at it, recognize its flaws, and say to yourself, "I'm not just going to adapt this, I'm going to elevate it." Instead, we got two monsters, which I'll remind you are approximately 17% of Ryza's entire bestiary because it is so half-assed that it only has like 12 different monster models, each with 8 palette swaps, and that includes all bosses, which sort of vaguely float at people. Then they fall down and grunt about it. That's your adventure. That's the incredible challenge that they're facing, and the only thing even vaguely approaching a story that this manages across 45 goddamned minutes. 

Posted in Atelier Ryza | 4 Comments »

4 Shouts From the Peanut Gallery

  • Chipp12 says:

    I guess you can do a drinking challenge (take a shot every time thighs are accentuated) to make it more entertaining.

  • J Greely says:

    I applaud your ability to make it through this entire episode. I couldn’t do it; she’s just too annoying and stupid. About the only thing I liked is the insert-here arrow design on Miss Paizuri’s costume; that should produce some entertaining cosplay.

    -j

  • DP says:

    I liked this more than I expected.

    * The village/island setting was reasonably evocative and the background art was attractive enough.

    * Although the “character class” thing was there, it was devoid of status screens, skill points, and other stupid gamelit encrustrations.

    * Ryza was not the only one showing skin; the young muscle dude and other characters dressed similarly, suggesting it was just the local costume.

  • DP says:

    The weaknesses were the generally crap first monster and the combat animation in general, though I did think the evil pixies were a nice design