Atelier Thighza #01 — Somewhat Hovering Monsters
July 1st, 2023
How dangerous.
Double length premiere, and I don't feel like splitting it into two posts.
Impressions:
Saturdays are quite awful this season, and this is somehow already attempting to compete for the Worst in Show position. Not that I expected much from it given my very, very, very low opinion of the source game, plus the usual JRPG adaptation issues, but man, ugh. Horrendously poor animation, no plot whatsoever, let alone one that would require a double length premiere, and the characters are all empty-headed imbeciles. Repeated close-ups of her ass and that she wants to Do Her Best are trying to carrying the whole thing.
Yeah, sure, that makes it the same as the game, but this was your chance to look at it, recognize its flaws, and say to yourself, "I'm not just going to adapt this, I'm going to elevate it." Instead, we got two monsters, which I'll remind you are approximately 17% of Ryza's entire bestiary because it is so half-assed that it only has like 12 different monster models, each with 8 palette swaps, and that includes all bosses, which sort of vaguely float at people. Then they fall down and grunt about it. That's your adventure. That's the incredible challenge that they're facing, and the only thing even vaguely approaching a story that this manages across 45 goddamned minutes.
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I guess you can do a drinking challenge (take a shot every time thighs are accentuated) to make it more entertaining.