Golden Reverie Impressions

December 31st, 2010

                 

But where’s Prof Layton to solve the case?

Well, like many fighters… and almost all doujin ones… it’s not that great on release. Beautiful sprite work (and you know how I love that) and great music, but only ten playables means that it’s easily conceivable that you’ll be seeing nearly half the entire cast of the game in a single match. Damage could also be scaled a lot better, or at least projectiles toned down… a lot. I wish combos flowed a little bit better and either they made them much more intuitive ala Melty Blood or just upped the damage so it felt like catching someone with a tag combo into an ex actually felt like it did a significant amount of damage. That’s partly the fault of the weird giant lifebar & one round design decision they went with. It could work, but with the clock and all the defensive options in the game, low damage on top of that feels like overkill.

It’ll be interesting to see how this develops in the coming months and whether or not they’re going to actually give it some real support. Unfortunately, I think that there simply are not enough characters or variety to sustain interest for more than a month or two, but it’s not like there’s any shortage of things they could keep tossing in as they tweak the game and mechanics. Now if only there was any bloody news at all about BBB2… sigh…

Posted in Golden Reverie | 16 Comments »

16 Shouts From the Peanut Gallery

  • Outrunner says:

    i have this game i played it till my hands hurt.
    its pretty good but i hate that it encourages retarded spam of skills (see Virgilia and Siesta420).

    • Aroduc says:

      They probably need to do something about skill balancing too. Lucifer’s skill is kind of extremely broken once you get the hang of the somewhat wonky combo flowchart.

      • Outrunner says:

        Yeah i know i played lucy for a while :)
        Also Siesta’s grab attack is overpowered since you can grab instantly. BTW it takes 68 of siesta grabs to kill a full health enemy XD.

  • Keith 'Azure Grimoire' Kurogane says:

    I have tried it…
    And I find the spam of skills a pain in the neck…
    Seriously, the AI spams the skill over and over until I either die or dodge the said attack…
    The graphics is good… the gameplay needs improvement though…

  • Outrunner says:

    yes you need to either dodge or defend or it will not stop spamming

  • karasu says:

    that’s not really the problem, the controls are just really clunky and weird. Lucifer, for example, has moves mapped to down+strong and downforward+strong in such a way that they should have been reversed (the Anti-air like one is 3C…that makes no sense at all).

  • sage says:

    1. Pick Luci-nee.
    2. Spam Gungnir
    3. ???
    4. PROFIT

  • Anonymous says:

    Lucifer AI is hard. :[

    • Anonymous says:

      Anon from the above post here. Huh. I just watched your playaround in arcade mode. Why does it seem like the AI I faced was way harder than the one you faced?

      • Keith 'Azure Grimoire' Kurogane says:

        It’s either
        A. You find the controls of the game to be clunky…
        or
        B. You have set the game on hard…

      • Anonymous says:

        But Arudoc was also playing on hard…? It might be A.

  • Yden says:

    Did anyone else get stuck at the character select screen because of the bgm? First time I tried the game I couldn’t get past that screen cause I loved the song so much.

    • Keith 'Azure Grimoire' Kurogane says:

      I liked the BGM too!
      But you can apparently change the BGM…
      I think I saw a post in DoujinStyle where the BGM of the Character Select Screen in Tsurupettan…
      Mine? I changed it to La Divina Tragedia…

  • BlueBlazer says:

    Can someone help me? I get a black screen but I hear the sound of the menu or select screen
    even in fights but I cannot see anything
    I already installed the newer version of DivX

  • LoliSauce says:

    abc>dash>abc>dash>abc>dash>abc>dash>abc>dash>abc>dash>abc>dash>abc>dash>[repeat into infinity]

    いいゲームですね…

  • ZBInu says:

    Does anyone know how to use the special attacks for the characters? I’m just randomly pressing buttons until they work…