God Eater #03 — Saying Hello With Your Crotch

July 26th, 2015

  

It’s the Japanese way.

Impressions:

I was originally going to ramble aimlessly for a couple paragraphs about playing Oreshika since it’s my most recent “play while exercising” game, in particular how an apparently recessive trait of “enormous fox ears” randomly spawned itself from a bitchy grandmother who I had murdered a few times prior to turning her into breeding stock onto a pair of twins. One of which was a swordsgirl whose default name was Shana, so I feel dirty using her, but she’s the tankiest mofo I’ve had, even before she inherited the family’s “Auto-Defend” armor. Her halberdier twin sister, on the other hand, is such a disappointment.

But the episode was very nearly on the bubble of being okay, so I guess I should probably say something about it. The action was much more together here than it has been for any other episode, especially Alisa’s little tantrum and stuffing people in her crotch before attempting to kick them in the face repeatedly. The fight in the second half against the CGI vegetable oil monsters wasn’t bad either. That said, the silence really let down the first half, and the music didn’t fit the second half. There was no tension to the action at all or any moment when it really felt like anybody was in even the slightest bit of danger as they effortlessly mow down armies of mooks yet don’t make any dent in the numbers until it decides that it’s shown enough and simply cuts to the end. It especially doesn’t work when they’re making all these ridiculous poses in a very futile attempt to look Hollywood cool.

So at a fundamental level, the episode was pretty hamstrung right from the start, even though they finally got their ducks in something approaching a row with the action and animation. It is a step forward, but it doesn’t solve the intrinsic problems with this show so far.

Next Episode:

Posted in God Eater | 8 Comments »

8 Shouts From the Peanut Gallery

  • Germanguy says:

    God Eater is doing the same error like the Producers from the Lost Planet 3 Game.

    Cutscenes, well in this case here, flashbacks out of context thrown in the middle of the Flow. Is this some kind of Visual Wikipedia?

    You could use these Flashbacks of these Scientists, when one of them remembered of his past. Not just out of the Blue. This is week, not to write shit

    Looks like these 3 Scientists open Pandora’s Box, and are the culprits of these Monsters.

    Oh, and let me not start with the Helicopter and the Airplane dynamics.. This Anime is based on a Game…

    But okay, looks like the Boy New-type is a copycat, and the Girl is his Senpai. So she is above him in Combat abilities. I hope he knows that too and respect this Girl

  • ZakuAbumi says:

    The Vita Oreshika or the old one? I’ve heard good things about its new iteration.

    Also, on another note, ufo can’t get the next episode done in time so they’re simply going to air another special next week. It’s never not amusing to see how many animation directors and studios have to get sucked in to handle a production mess.

    • Aroduc says:

      New one. It’s not bad at all, but it does a horrendous job of explaining itself and makes some truly obnoxious design choices that do nothing but create frustration, triply so if you’re not prepared/aware of them, while sort of hiding or downplaying the importance of a lot of stuff that IS really helpful to know/use. It also badly needs about twice as many music tracks. I’m mostly enjoying it, but I’ve almost thrown in the towel on it twice, and resorted to quasi-cheating once to bypass what I’m pretty sure is supposed to be a major dungeon mechanic because it is utterly infuriating.

      And oh boy. What the hell, UFO Table? That may very well be the last straw for this one, despite the uptick this week. Then again, still nothing on Sundays!

      • algorithm says:

        “It’s not bad at all”

        Welcome to the bizarro dimension.

        • ZakuAbumi says:

          Well, he didn’t spend several paragraphs on how he absolutely detests it which is his modus operandum with almost all the other games he ever mentions, so there’s that.

  • Aerione says:

    So it seems that God Eater’s episode 3 had 11 AD’s and 72 key animators. That’s fucking awful. An anime, properly scheduled, should only have a single AD per episode and a fraction of the key animators.

    • Aroduc says:

      Proper production schedules also typically don’t include skipping two of the first five weeks.

      Although I guess it’s probably better to admit it’s not done and put up nothing than take the Shaft/Silver Link approach and put up blatantly unfinished episodes.

      • ZakuAbumi says:

        I’d rather have some ugly output contrary to a bazillion recap episodes actually. Which we only haven’t received yet since OVAs are available to air instead and we’re only at episode 3.

        2 episodes getting delayed this early in is pretty special though. Not even the usual suspects have pulled that off.