GARO #22 — There’s Never a Long Piece When You Need One

March 13th, 2015

  

Who knew monsters were sealed with Tetris?

Sorry for the lack of a filler/game post this week. I tried to summon up the will to do Megiddo, but I didn’t have it in me. Then I thought about firing up E&L and playing “Let’s see how many errors I can screenshot in 5 minutes” to celebrate the latest in Koei-Tecmo’s localization atrocities, no-seriously-there-are-at-least-five-different-things-wrong-with-this-single-image-try-to-find-them-all, but that depressed me, greatly. There’s about a 30% chance I’ll try to do the Spring preview next week. I’ve yet to start, and I want to get a good chunk of translating done this weekend since I got distracted this week (by other translating), and it’s a meaty season, so it depends on how much of it I want to write to summarize as if it was an episode of Batman and whether or not I want to do a PV collection.

Impressions:

I thought that the padding plus reveal last week that the big plan to kill demons was to unleash a bunch of demons was awful, but they managed to one up on both accounts this week by pitting German against an army of generic grunts (which were still somehow more monstrous than Guy-Tied-To-Couch), and making the padding extra, extra stupid by sending the A Team to New York where they… stood still for a while, then chased after their own strings. Weren’t even any monsters. Nothing. Just a little sidetrip to the top of a building in modern times for about 3-4 minut, where they spent most of their time declaring how little time they have. After nearly two straight episodes of mostly padding, it’s not very convincing. They can’t even make up their mind what they’re doing with German either. After an episode of fighting Leon, he turns around and immediately betrays Mendoza anyway, because apparently he wasn’t that in on the plan after all. What was keeping him from doing that before being surrounded by monsters again? Or just explaining to Leon that he has his own plan. What was Garm going to do about it, whine?

Luckily, Mendoza was using his time to… play Tetris. That’s apparently how magic works. In Tetris pieces. There were even S pieces. Boy, everyone’s given up, haven’t they? But luckily, the random antagonist girl finally showed what her important role is going to be… a throwaway sub-midboss before the midboss before the giant last boss, in a spiked bikini and wedgied thong. Now was that worth 12 episodes of waiting or what? I think what depresses me the most though is that they’re actually putting a little effort into the action here in the twilight hours. Where was that choreography in the first half? Why is writing quality and animation quality on a zero sum sliding scale?  

Next Episode:

 

Dr. Doom is insulted by their shoddy plans.

Posted in GARO | 1 Comment »

One Lonely Comment

  • algorithm says:

    I guess Mendoza just sucks at Tetris.