Xuse Staff Desperately Seeking 8 Year Old For QC Purposes

May 17th, 2014


For those who follow these things (probably closer than I), the combat trial for the Upcoming SMT-But-Not-Really Death March was posted, and since I’m pretty sure it might go unmocked if I didn’t say anything, ye lords is it a mess of poor interface design and sloooooooooow game, even on top of that awful Idea Factory Bravely Default style of RPG. The straw that sent this from “not worth mocking” to “this is seriously how they choose to advertise their product?” came when the harmless giant golem clipped through an entire convenience store. Fantastic work, team.

Posted in Death March | 7 Comments »

7 Shouts From the Peanut Gallery

  • Sanjuro says:

    That looks awful, like one of those xbox live marketplace games.

  • Esker says:

    The little plant girl’s attack was cute.

    That is the only positive thing I have to say about this.

  • Kadi says:

    Oh, my…

    I’d rather play through the last level of Eien no Aselia another 7 times before I give this abomination a chance… I don’t want to believe they’re from the same studio. YAY, regress? Have they gone all senile over the last 11 years?

    Aroduc says:

    Most (all?) of their game making talent left around 2007 to form Eternal (Yumina, Nega0, Corona).

    Kadi says:

    And only the people who couldn’t even keep their own English terms consistent stayed? Explains a lot.

    Then again, I didn’t like Yumina much, either… but that was mainly due to the annoying characters, the annoying grind and the annoying skill equipping system. Guess I’ll never see an EnA2.

  • IoWhite says:

    After 2007, they start make games only in 2012. And that games is fandisc and short vn, so, this is their first real game, don’t expect much.

  • arknoir says:

    “even on top of that awful Idea Factory Bravely Default style of RPG”

    I thought Bravely Default was o.k and the job system was a plus.

    Graphically, this game suffers from Ps1-isis