Daybreak Illusion #08 — Dark World Edition

August 24th, 2013


Apparently the character/monster designer got tired of doing work.


Ooookay. Apparently we’re sort of half-abandoning the whole daemonia thing now to go all Nintendo and have them fight their dark selves. Not doing much to really assure me that they have any idea what they’re doing though, least of all the sudden shift to Ginka in the second half. If you just stopped about 12 minutes in, the episode was unmistakably about Luna. Ginka doesn’t even make much sense after the whole episode about her being the one who has it all together. Hell, she was just curious and introspective about the whole thing. 

And like the previous time they did this, that makes it a little hard to see the point of it all. You get into this kind of weird situation where all the rest of the characters are vicariously having fits for her, but with them doing that for literally everyone, including the various child murderers that they don’t even know, it’s far from convincing. Doubly so when they spend more time and effort on the murderers. I’m not even convinced that she’s really dead. Something about disappearing in magical explosions of magic in a world made of magic fails to inspire, especially with how it hasn’t shied away from being bloody for shock value before. I wouldn’t be shocked if she was strung up in the baddie’s lair or wearing an opera mask next week. 

Posted in Daybreak Illusion | 9 Comments »

9 Shouts From the Peanut Gallery

  • algorithm says:

    Dark selves? I don’t feel younger.

  • ZakuAbumi says:

    So… any plans on checking out Tenkai Knights?

  • elior1 says:

    the good thing about ginka death was that she died as warrior with a smile and with no regrets

  • OverMaster says:

    “with a smile and with no regrets”

    Unlike the viewers!