ƆÉɹpɟıƃɥʇ¡¡ ΛÉuƃnÉɹp #01 — Final Turn!!!
January 7th, 2011
Two damage!? Noooooooooooooooooooooooooooooooooooo!
Non-Impressions:
To heighten the entertainment of this episode, I watched it upside down. It makes things far more entertaining when you imagine them all in some kind of mass hallucination, possibly the result of zero G space madness. It also doesn’t help when they shout out things during play like "Ride the Vanguard." I wasn’t even actually paying attention, but then it suddenly started shouting what I suspect were sexual innuendos at me about my Vanguard. I’m not really sure how else to take "Ride the Vanguard." It’s either a proposition or a threat. It’s also hard to take this even faux-seriously when they’re dramatically revealing that a card does… TWO damage! And that nearly knocks the protagonist out of his chair.
Honestly. What did you expect from a Saturday morning show designed to promote a TCG? Heck, it even had an entire sequence where it goes over the rules. The rules! And I still didn’t learn anything.
Preview:
Who cares?
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